Masahiro Sakurai on Creating Games

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Season 3

Episodes

1. What is “Play”? [Game Essence]
Jan 2, 2024

No overview available.

0.0 3 min
2. Blade Trails [Effects]
Jan 5, 2024

No overview available.

0.0 3 min
3. Let Them Skip, Let Them Pause [UI]
Jan 9, 2024

No overview available.

0.0 2 min
4. Flipped Animation [Animation]
Jan 12, 2024

No overview available.

0.0 3 min
5. Customization Lets Your Imagination Play [Planning & Game Design]
Jan 16, 2024

No overview available.

0.0 3 min
6. Long Ago, Numbers Were Used to Draw Pixel Art [Grab Bag]
Jan 19, 2024

No overview available.

0.0 4 min
7. Dealing With Color Disparity [Graphics]
Jan 23, 2024

No overview available.

0.0 2 min
8. Giving Feedback for Sound Effects [Audio]
Jan 26, 2024

No overview available.

0.0 3 min
9. Show the Actual Game! [Marketing]
Jan 30, 2024

No overview available.

0.0 2 min
10. Staying True to Your Concept [Work Ethic]
Feb 2, 2024

No overview available.

0.0 3 min
11. Faithfulness Comes First in Licensed Games [Game Essence]
Feb 6, 2024

No overview available.

0.0 3 min
12. Randomness Spices Games Up [Design Specifics]
Feb 9, 2024

No overview available.

0.0 3 min
13. Turning Gift-Giving Into a Game [Grab Bag]
Feb 13, 2024

No overview available.

0.0 2 min
14. Don’t Put Decisions Off [Team Management]
Feb 16, 2024

No overview available.

0.0 2 min
15. Motion Blur [Graphics]
Feb 20, 2024

No overview available.

0.0 2 min
16. Game Essence in Action Games [Game Essence]
Feb 23, 2024

No overview available.

0.0 3 min
17. A: Work Ethic 1 (Category Compilation) #01~#10
Feb 25, 2024

No overview available.

0.0 29 min
18. Animation Blending [Animation]
Feb 27, 2024

No overview available.

0.0 3 min
19. Debug Mode [Programming & Tech]
Mar 1, 2024

No overview available.

0.0 2 min
20. C: Planning & Game Design 1 (Category Compilation) #01~#09
Mar 3, 2024

No overview available.

0.0 29 min
21. Crafting “Similar” Games [Planning & Game Design]
Mar 5, 2024

No overview available.

0.0 2 min
22. Button Settings [UI]
Mar 8, 2024

No overview available.

0.0 3 min
23. Competition and Abundance [Work Ethic]
Mar 12, 2024

No overview available.

0.0 3 min
24. A World Without Footprints [Grab Bag]
Mar 15, 2024

No overview available.

0.0 2 min
25. Presenting Scores [Planning & Design]
Mar 19, 2024

No overview available.

0.0 4 min
26. Making Effects the Right Size [Effects]
Mar 22, 2024

No overview available.

0.0 2 min
27. B: Game Essence 1 (Category Compilation) #01~#06
Mar 24, 2024

No overview available.

0.0 29 min
28. Handicap Systems [Design Specifics]
Mar 26, 2024

No overview available.

0.0 3 min
29. Making "Work" Games Fun [Game Essence]
Mar 29, 2024

No overview available.

0.0 3 min
30. Balancing Ambient Sounds [Audio]
Apr 2, 2024

No overview available.

0.0 2 min
31. Making the Imaginary Feel Real [Graphics]
Apr 5, 2024

No overview available.

0.0 2 min
32. Using Parameters to Establish Characters [Planning & Game Design]
Apr 9, 2024

No overview available.

0.0 3 min
33. Playing Games in Front of Other People [Marketing]
Apr 12, 2024

No overview available.

0.0 2 min
34. Bug Testing Systems [Team Management]
Apr 16, 2024

No overview available.

0.0 4 min
35. 1986: The Year of Legend [Grab Bag]
Apr 19, 2024

No overview available.

0.0 4 min
36. Portraying Fingers [Animation]
Apr 23, 2024

No overview available.

0.0 2 min
37. Advancing Text [UI]
Apr 26, 2024

No overview available.

0.0 3 min
38. Say It, and It Might Come True [Work Ethic]
Apr 30, 2024

No overview available.

0.0 2 min
39. Better Than Not Being Able to Beat the Game [Game Essence]
May 3, 2024

No overview available.

0.0 2 min
40. D: Design Specifics 1 (Category Compilation) #01~#08
May 6, 2024

No overview available.

0.0 28 min
41. A World with Less Color [Planning & Game Design]
May 7, 2024

No overview available.

0.0 3 min
42. Final Output [Graphics]
May 11, 2024

No overview available.

0.0 2 min
43. Storage Tips [Grab Bag]
May 14, 2024

No overview available.

0.0 9 min
44. Transparency Features [Programming & Tech]
May 17, 2024

No overview available.

0.0 2 min
45. Average and Mediocre Are the Same Thing [Design Specifics]
May 21, 2024

No overview available.

0.0 3 min
46. Mandatory Strategies and Strategic Balance [Game Essence]
May 24, 2024

No overview available.

0.0 2 min
47. E: Team Management 1 (Category Compilation) #01~#07
May 28, 2024

No overview available.

0.0 29 min
48. Play Testing Keeps Going [Team Management]
May 28, 2024

No overview available.

0.0 3 min
49. Computer-Controlled Players [Planning & Game Design]
Jun 1, 2024

No overview available.

0.0 5 min
50. Using Other Songs for Audio Reference [Audio]
Jun 4, 2024

No overview available.

0.0 3 min
51. Flashing Effects [Effects]
Jun 7, 2024

No overview available.

0.0 4 min
52. Destroying One Wall [Graphics]
Jun 11, 2024

No overview available.

0.0 4 min
53. Always Keep Attack Collision in Mind [Animation]
Jun 14, 2024

No overview available.

0.0 2 min
54. Targeting and Market Research [Marketing]
Jun 18, 2024

No overview available.

0.0 4 min
55. Gameplay as Part of a Live Performance [Grab Bag]
Jun 21, 2024

No overview available.

0.0 7 min
56. Echo Chambers [Work Ethic]
Jun 25, 2024

No overview available.

0.0 3 min
57. Adding Help Text to Menus [UI]
Jun 28, 2024

No overview available.

0.0 2 min
58. Game Essence in Strategy Games [Game Essence]
Jul 2, 2024

No overview available.

0.0 2 min
59. Online Updates [Design Specifics]
Jul 5, 2024

No overview available.

0.0 4 min
60. Manga-like Visuals [Graphics]
Jul 9, 2024

No overview available.

0.0 3 min
61. In-Game Cutscenes [Planning & Game Design]
Jul 12, 2024

No overview available.

0.0 3 min
62. F: Graphics 1 (Category Compilation) #01~#06
Jul 16, 2024

No overview available.

0.0 33 min
63. Directors and Producers [Team Management]
Jul 16, 2024

No overview available.

0.0 4 min
64. Start with the Climax [Planning & Game Design]
Jul 19, 2024

No overview available.

0.0 2 min
65. The Limitations of Skeletons [Animation]
Jul 23, 2024

No overview available.

0.0 3 min
66. When Ideas Won't Come [Work Ethic]
Jul 26, 2024

No overview available.

0.0 2 min
67. How Good Were the Player’s Actions? [Game Essence]
Jul 30, 2024

No overview available.

0.0 2 min
68. Famicom and NES Audio [Audio]
Aug 2, 2024

No overview available.

0.0 6 min
69. Making Things Clear, Even Without Words [UI]
Aug 6, 2024

No overview available.

0.0 2 min
70. Turning Anything Into a Competitive Game [Grab Bag]
Aug 10, 2024

No overview available.

0.0 2 min
71. Being Kind to Beginners [Planning & Game Design]
Aug 13, 2024

No overview available.

0.0 3 min
72. Establishing Characters Through Their Design [Graphics]
Aug 16, 2024

No overview available.

0.0 2 min
73. The Limitations of Particle Effects [Effects]
Aug 20, 2024

No overview available.

0.0 4 min
74. Smash Bros. DOJO!! [Marketing]
Aug 23, 2024

No overview available.

0.0 5 min
75. Speedy Screen Transitions [Design Specifics]
Aug 27, 2024

No overview available.

0.0 2 min
76. Amplify Both Strengths and Weaknesses [Game Essence]
Aug 30, 2024

No overview available.

0.0 2 min
77. G: Animation 1 (Category Compilation) #01~#09
Aug 30, 2024

No overview available.

0.0 29 min
78. Elementary School Play Testers [Team Management]
Sep 3, 2024

No overview available.

0.0 2 min
79. Never Get Into Fights [Work Ethic]
Sep 6, 2024

No overview available.

0.0 2 min
80. Be Mindful of the Time Players are Giving You [Planning & Game Design]
Sep 10, 2024

No overview available.

0.0 2 min
81. Rotation on Two Axes [Animation]
Sep 13, 2024

No overview available.

0.0 3 min
82. H: Effects 1 (Category Compilation) #01~#06
Sep 15, 2024

No overview available.

0.0 28 min
83. CRT Displays [Grab Bag]
Sep 17, 2024

No overview available.

0.0 5 min
84. Odds and Ends of Supervising: Sora Edition [Graphics]
Sep 20, 2024

No overview available.

0.0 9 min
85. HUDs [UI]
Sep 24, 2024

No overview available.

0.0 3 min
86. I: Audio 1 (Category Compilation) #01~#07
Sep 24, 2024

No overview available.

0.0 25 min
87. What Happens When You Shift the Center of Gravity? [Design Specifics]
Sep 27, 2024

No overview available.

0.0 2 min
88. Give Yourself a Handicap When Balancing Your Game [Game Essence]
Oct 1, 2024

No overview available.

0.0 2 min
89. No Masterpiece Has Bad Audio [Audio]
Oct 4, 2024

No overview available.

0.0 2 min
90. A Director’s Job is to Trim [Team Management]
Oct 8, 2024

No overview available.

0.0 2 min
91. Mr. Iwata [Grab Bag]
Oct 11, 2024

No overview available.

0.0 9 min
92. Up is Down, and Down is Up [Work Ethic]
Oct 15, 2024

No overview available.

0.0 3 min
93. J: UI 1 (Category Compilation) #01~#08
Oct 19, 2024

No overview available.

0.0 29 min
94. K: Programming & Tech 1 (Category Compilation) #01~#05
Oct 19, 2024

No overview available.

0.0 29 min
95. M: Grab Bag 1 (Category Compilation) #01~#09
Oct 22, 2024

No overview available.

0.0 30 min
96. Masahiro Sakurai on Creating Games: Finale Special
Oct 22, 2024

No overview available.

0.0 46 min
97. N: Game Concepts 1 (Category Compilation) #01~#05
Oct 29, 2024

No overview available.

0.0 31 min
98. L: Marketing 1 (Category Compilation) #01~#07
Nov 1, 2024

No overview available.

0.0 27 min
99. A: Work Ethic 2 (Category Compilation) #11~#20
Nov 5, 2024

No overview available.

0.0 28 min
100. B: Game Essence 2 (Category Compilation) #07~#15
Nov 8, 2024

No overview available.

0.0 27 min
101. C: Planning & Game Design 2 (Category Compilation) #10~#18
Nov 12, 2024

No overview available.

0.0 28 min
102. D: Design Specifics 2 (Category Compilation) #09~#18
Nov 16, 2024

No overview available.

0.0 31 min
103. E: Team Management 2 (Category Compilation) #08~#15
Nov 19, 2024

No overview available.

0.0 25 min
104. F: Graphics 2 (Category Compilation) #07~#13
Nov 24, 2024

No overview available.

0.0 29 min
105. G: Animation 2 (Category Compilation) #10~#18
Nov 26, 2024

No overview available.

0.0 28 min
106. H: Effects 2 (Category Compilation) #07~#11
Dec 1, 2024

No overview available.

0.0 17 min
107. I: Audio 2 (Category Compilation) #08~#14
Dec 3, 2024

No overview available.

0.0 26 min
108. J: UI 2 (Category Compilation) #09~#15
Dec 6, 2024

No overview available.

0.0 19 min
109. K: Programming & Tech 2 (Category Compilation) #06~#09
Dec 13, 2024

No overview available.

0.0 11 min
110. M: Grab Bag 2 (Category Compilation) #10~#14
Dec 20, 2024

No overview available.

0.0 31 min
View this project on GitHub: https://github.com/Manasess896/TMDB-Explorer