Critical Role: The Mighty Nein

-

Season 1

Overview

Seven disparate individuals first meet by chance in the sleepy town of Trostenwald, but they quickly become involved in an investigation after a zombie attacks the recently arrived traveling carnival. Out of necessity, they come together as a group, calling themselves the Mighty Nein and setting off north. In the aftermath of the attack on the Zauber Spire, they find themselves exploring the underbelly of Zadash, gambling their fates with the Gentleman, and riding across the swamps of Berleben before engaging in merriment and mayhem among the folks of Hupperdook, oblivious to their soon-to-be changing fortunes.

Episodes

1. Curious Beginnings
Jan 11, 2018

Seven people, all with different backgrounds, meet by chance in a tavern in Trostenwald. Though not entirely sure of each other, they all decide to go to a local carnival together. But, what was meant to be a brief diversion soon turns into a fight for their very lives...

0.0 205 min
2. A Show of Scrutiny
Jan 18, 2018

After killing the zombies, the new party find themselves under orders not to leave town and partial house arrest. The group decides to attempt their own investigation, but struggles to find any clues. They then return to the scene of the initial attack, to disastrous results.

0.0 354 min
3. The Midnight Chase
Jan 25, 2018

The party faces off against two zombified guards and try to find Kylre. They discover Kylre has fled into the Ustaloch and track him to a small island where they must confront the fiend and Toya.

0.0 237 min
4. Disparate Pieces
Feb 1, 2018

The party presents evidence of the devil toad’s corruption at a midnight trial, and Beau confronts an envoy from her past.

0.0 237 min
5. The Open Road
Feb 8, 2018

The group hits the road, preparing for a long trip to Zadash. But trouble in the small town of Alfield stops the band of adventurers in their tracks.

0.0 224 min
6. The Howling Mines
Feb 15, 2018

The group questions the Crownsguard for clarity about last night’s attacks, and their hunt for the gnolls leads them to a descent down a mysterious mine.

0.0 249 min
7. Hush
Feb 22, 2018

The group plunges deeper into the gnoll mines, coming across an unexpected ally, and wandering into a nest of dangers.

0.0 271 min
8. The Gates of Zadash
Mar 1, 2018

In claiming a reward for defeating the gnolls, the group names themselves the Mighty Nein before leaving Alfield for the bustling city of Zadash. What dangers lurk along the Amber Road, and what discoveries await them to the north?

0.0 228 min
9. Steam and Conversation
Mar 8, 2018

The Mighty Nein explore Zadash, looking for new jobs, finding old allies, and stumbling upon intriguing mysteries.

0.0 224 min
10. Waste and Webs
Mar 15, 2018

The Mighty Nein delve into the sewers of Zadash in search of the mysterious beast that has been terrorizing the Crownsguard.

0.0 254 min
11. Zemnian Nights
Mar 22, 2018

The Mighty Nein finally make it into the Tri-Spire, exploring the upper echelon of Zadash and investigating the Knights of Requital’s claims of corruption within the government.

0.0 357 min
12. Midnight Espionage
Mar 29, 2018

Hijinks ensue as the Mighty Nein attempt subterfuge in order to carry out the mission of the Knights of Requital.

0.0 257 min
13. Lost & Found
Apr 5, 2018

The Mighty Nein deal with the fallout from the night’s events, working to repair the fraying edges of the Knights of Requital and learning how to trust their own team.

0.0 264 min
14. Fleeting Memories
Apr 12, 2018

The Mighty Nein strike a deal with The Gentleman. Mollymauk's worst nightmare comes to fruition when he is forced to confront and explain his own past.

0.0 197 min
15. Where The River Goes
Apr 19, 2018

Heading down an underground river, the Mighty Nein explore a long abandoned research facility, uncovering dangerous foes and even more dangerous secrets.

0.0 232 min
16. A Favor in Kind
Apr 26, 2018

The Mighty Nein deal with the ramifications of their actions in the research facility, exploring more of the dark caverns beneath Zadash and experimenting with dangerous unknowns.

0.0 254 min
17. Harvest Close
May 3, 2018

The Mighty Nein attend the Harvest Close Festival, taking part in sweets and games of skill, and entering the challenging Victory Pit.

0.0 258 min
18. Whispers of War
May 10, 2018

The end of the Harvest Close Festival brings a victory overshadowed by the bigger problems of the Empire.

0.0 268 min
19. The Gentleman's Path
May 17, 2018

The Mighty Nein find themselves facing multiple choices as to their next actions and alliance.

0.0 235 min
20. Labenda Awaits
May 24, 2018

As The Mighty Nein get closer to Berleben, trouble awaits them on the road and in the swamp.

0.0 224 min
21. Stalker in the Swamp
May 31, 2018

A new ally joins the Mighty Nein as they head deep into the Labenda Swamp to investigate The Gentleman's mysterious safe house.

0.0 275 min
22. Lost Treasures
Jun 7, 2018

The Mighty Nein delve into the waters below the safehouse in an attempt to finish their first task for The Gentleman...

0.0 218 min
23. Have Bird, Will Travel
Jun 14, 2018

After finishing up some loose ends in the Labenda Swamp, the Mighty Nein head to the town of Hupperdook...

0.0 238 min
24. The Hour of Honor
Jun 21, 2018

Several members of the Mighty Nein find their pockets picked the morning following a drinking competition.

0.0 227 min
25. Divergent Paths
Jun 28, 2018

The Mighty Nein face a killer Clockwork Warden in the Gearhole Prison.

0.0 241 min
View this project on GitHub: https://github.com/Manasess896/TMDB-Explorer